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ARDUINO CTC GO! - CORE MODULE

ARDUINO CTC GO! - CORE MODULE

Everything you need to create fun, engaging, and relevant STEAM lessons for high school students.

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1 814,74 €

AKX00015

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KEY FEATURES

  • Everything you need for high school STEAM lessons in one place.
  • Easy to get started, with all the support you need included
  • Teach engaging lessons that are relevant, fun, and enable all students to thrive.
  • Enhance students’ problem-solving and communication skills.
  • Create a playful, collaborative environment where students want to learn.

OVERVIEW

Engage high school students in STEAM subjects, teach them how to use technology as a tool in a playful, hands-on learning environment, and how to apply that knowledge in the real world.

CTC GO! - Core Module is a getting started program including eight lessons, eight guided projects, and six self-guided projects that teach students how to use electronics and gives them an introduction to programming and coding. The lessons increase in difficulty from the very basics all the way through to learning different programming capabilities and building circuits for different sensors and actuators. During the six guided projects, students practice building structures and applying the knowledge acquired in the lessons. Once you have completed the lessons and projects, you will be ready, knowledgeable, and have the confidence to teach the six self-guided projects.

 

NUMBER OF STUDENTS PER KIT: Optimal for 24 students and 3 teachers per kit

NUMBER OF LESSONS / PROJECTS: 8 Lessons and 8 Projects

LANGUAGES: English, Italian, Portugese, German

 

What does every module include?

  • TOOLBOX: All the materials to build several guided experiments and projects per module for a class with up to 24 students.
  • ONLINE PLATFORM: Access to the Arduino Education Learning Management System with step-by-step instructions and lessons for 24 students and 3 teachers.
  • PREMIUM TRAINING AND SUPPORT: Online welcome training webinar with an Arduino Education expert, training video lessons explaining concepts that the educators will use with the students, extra knowledge video pills which expands the content of the lesson plans and a support email to get the assistance of an education expert.

KEY LEARNING VALUES

  • Understanding the basics of electronics, reading schematics, and connecting commonly used components.
  • Understanding the basics of text-based programming language, controlling components, and reading data using code.
  • Creative ways of using technology, designing and developing physical computing projects.
  • Working collaboratively to tackle real-world problems within given constraints and     instructions

RECOMMENDED FOR

Age 14 to 17

ROHS CERTIFICATION

Arduino Srl certifies that this products conform to the requirements of the European Union’s Restriction on Use Of Certain Hazardous Substances in Electrical and Electronic Equipment (RoHS) Directive 2015/863 (RoHS3).

WARRANTY

2 years

More information here. 

Path: > > > > ARDUINO CTC GO! - CORE MODULE

WHAT'S INCLUDED?

The CTC GO! kit includes all the materials you need to teach 24 students during 20 sessions of 45 minutes each.

 

TOOLBOX

8 Arduino UNO WiFi Rev2 programmable boards: WiFi-enabled, with the ability to

read inputs and control outputs

8 Arduino Education shields: add-on boards tailored for educational purposes to enable quick and easy learning while building projects. These boards connect to the programmable boards to extend their functionality and have an SD card reader and an audio connector

Two different-sized breadboards for every board: Used to make circuits easier to build

Electronic components including resistors, LEDs, pushbuttons and buzzers

Sensors including potentiometers, light and ultrasonic sensors

Eight 9V batteries with two battery connectors each

Jumper wires and USB cables

Modular building pieces for building eight different guided projects

Component boxes for each group of students with everything they need to work on the experimental lessons

Spare components and replacement parts to help with classroom management

ONLINE PLATFORM

  • Software platform for educators with all the materials you need for each lesson, resources to help you with lesson preparation, content tips, timing suggestions for classroom management, and curriculum links.
  • Software platform for students with step-by-step instructions, assembly videos, and fun activities to help them get started with programming, electronics and building fully-functional, interactive projects (educators also have prior access to this platform so they can prepare and adapt their lesson plans).

PREMIUM TRAINING AND SUPPORT

  • Welcome training webinar with an Arduino Education expert,
  • Training videos which explain each lesson’s concepts, Shorter videos which expand on lesson content,
  • Direct email support from an education expert
  • Video call on demand

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